Games & Interactive Media

Virtual Me

Interactive anime character that tracks face, hand, and body movements in real-time using computer vision technology.

Project Overview

Virtual Me is a motion tracking application that allows users to directly control a digital anime avatar. Using only a standard webcam, the system captures key landmarks on the face, fingers, and body posture to animate 2D/3D models.

This project combines the rendering speed of the Pygame library with the sophistication of MediaPipe for lightweight yet accurate computer vision processing, creating a seamless interactive experience for users.

Gallery & Interface

Screenshot 1
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Screenshot 2
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Core Stack

TECH

Key Features

  • Real-time Face Tracking
  • Multi-finger Gesture Control
  • Full-body Pose Estimation
  • Lightweight Performance
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